08-22-2005, 01:09 AM
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#1
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Regular User
Join Date: Feb 2004
Location: Mexico
Posts: 3,544
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Proyect Gotham Racing 3
So the Xbox 360 is coming out in 3 months and PGR3 is already under development, though its not a realistic game, it for sure has one of the highest fun factor. The images look awesome and what is better new manufacturers coming - Lamborghini and McLaren !!- so i guess this is really good news.
The demo, according to IGN, was only using 60% of the 360's capabilities, so we can start guessing how te final product will look like.
Release date: Holiday 2005 !!!!!
So if MS already got the Lambo and Macca licenses can we expect this cars for Forza 2 ?!?!?! I hope so !!!
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08-22-2005, 01:20 AM
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#2
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Regular User
Join Date: May 2005
Location: Boston/Kansas City
Posts: 546
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08-22-2005, 01:38 AM
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#3
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Regular User
Join Date: Jun 2003
Location: Canada
Posts: 5,337
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It looks good, but they have to work on more "real" looking lightining, it just doesnt look real, high details, but too glossy and shiny.
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08-22-2005, 01:39 AM
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#4
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Regular User
Join Date: May 2004
Posts: 1,744
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Looks insane! :shock: Bigger line-up of cars, graphics that are lifelike; it should be good! Just gotta go buy a 360 now.. :fadein:
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08-22-2005, 01:46 AM
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#5
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Join Date: Feb 2004
Location: Mexico
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yeah the gloss finish is exagerated, but listen to this, they use 40,000 polygons for the outside of the car and 40,000 for the inside, so that means nice looks for the inside, and more inside views for the replays
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08-22-2005, 02:13 AM
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#6
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Regular User
Join Date: Jun 2003
Location: Canada
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Holy SHIT!
Who ever designs these cars is pathetic to have so many polys going sorry.
A good desginer can make a much better model with half the polys.
Anyone can make a a mega poly model, it takes skill to make one that looks like a 40 000 poly whilst its only 15 000.
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08-22-2005, 02:38 PM
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#7
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Regular User
Join Date: Dec 2003
Location: Toronto
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Originally Posted by SFDMALEX
Holy SHIT!
Who ever designs these cars is pathetic to have so many polys going sorry.
A good desginer can make a much better model with half the polys.
Anyone can make a a mega poly model, it takes skill to make one that looks like a 40 000 poly whilst its only 15 000.
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are you talking about the pics that Global Hemisphere posted? or the project Gotham ones?
cause you have given 2 diff. answers?
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08-22-2005, 02:41 PM
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#8
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Regular User
Join Date: Jun 2003
Location: Canada
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I dunno, which ever ones uses 40 000 polygon cars.
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08-22-2005, 02:47 PM
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#9
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Regular User
Join Date: Feb 2004
Location: Mexico
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Originally Posted by SFDMALEX
I dunno, which ever ones uses 40 000 polygon cars.
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that would be PGR3
global hemisphere changed the pics, they used to be of PGR3.
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08-22-2005, 02:54 PM
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#10
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Join Date: Jun 2003
Location: Texas
Posts: 15,413
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Instead of using the extra CPU power for better AI they are sticking eye candy on the game... how sad...
This XBox 360 better support current USB FF Wheels.
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08-22-2005, 03:01 PM
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#11
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Regular User
Join Date: Feb 2004
Location: Chicagoland
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well RC it depends on which one you get from rumors I heard there will be 2 different 360's one that is alot cheaper that is not backwords compatable and the more expensive version which is. but like I said those are rumors.
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08-22-2005, 03:03 PM
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#12
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Regular User
Join Date: Jun 2003
Location: Canada
Posts: 5,337
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Originally Posted by RC45
Instead of using the extra CPU power for better AI they are sticking eye candy on the game... how sad...
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Idiots man, idiots.
The thing is that they can keep this same eye candy by developing lower poly car models leaving enough CPU to process all the other important stuff.
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08-22-2005, 03:06 PM
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#13
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Regular User
Join Date: Feb 2004
Location: Mexico
Posts: 3,544
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Originally Posted by SFDMALEX
Originally Posted by RC45
Instead of using the extra CPU power for better AI they are sticking eye candy on the game... how sad...
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Idiots man, idiots.
The thing is that they can keep this same eye candy by developing lower poly car models leaving enough CPU to process all the other important stuff.
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well if they say theyre using just 60% of it, then we can expect that...
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08-22-2005, 03:23 PM
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#14
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Regular User
Join Date: Feb 2004
Posts: 357
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what's the point of spending processing power on AI when the biggest attraction to these games are physics/graphics and online gameplay?
sure... ai is good. but that's not what ppl are buying games for.
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08-22-2005, 03:28 PM
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#15
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Regular User
Join Date: Feb 2004
Location: Mexico
Posts: 3,544
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Originally Posted by exhausted mules
what's the point of spending processing power on AI when the biggest attraction to these games are physics/graphics and online gameplay?
sure... ai is good. but that's not what ppl are buying games for.
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but who likes easy to beat games ??? those are boring
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